Solo Leveling Apple Search Ads Success Story

Solo Leveling

Players enter popular Webtoon world.
Solo Leveling drives global growth.

Solo Leveling ad on the App Store
Based on a popular Webtoon, Solo Leveling takes place in a world besieged by monster invasions where gamers become hunters tasked with defending humanity. The role-playing game’s developer, Netmarble, adopted a full-funnel approach to advertising across the App Store — starting with pre-order campaigns, then optimizing performance and creative relevancy to scale global growth.

The Results

23% higher impressions after running Today tab ads.
3.5% higher ROAS with a multi-placement strategy on the App Store.
30% increase in brand-related search volume after running Today tab ads.

The Challenge

To raise awareness and drive downloads around the globe, the Netmarble team needed to reach diverse audiences. In a crowded and competitive category, they needed to keep their brand top of mind with fans of their game’s popular Webtoon, as well as with mobile role-playing gamers in key markets worldwide. Maximizing high-quality acquisition across core markets was critical to meet aggressive cost-efficiency goals.

With Apple Search Ads, we can best align marketing strategies with different stages of the funnel, from pre-order to launch and beyond. Search results campaigns are crucial during the pre-order phase, while increasing focus on Today tab and Search tab ads closer to launch is vital. Then shifting back to search results campaigns for always-on, evergreen marketing has proven to be
an effective approach.

The Solution

Capture early interest with a pre-order campaign.

To boost brand visibility on the App Store before the game’s release, the team at Netmarble invested in pre-order campaigns globally. On release day, the app would automatically download to the devices of people who pre-ordered and notify these players that they could start experiencing the game right away. The team at Netmarble monitored pre-order campaign performance closely to gain insights into demand and budget allocation by region.

 

“Pre-order campaigns on the App Store have been incredibly helpful in identifying differences between our planned target markets and the actual performance in those regions,” says Netmarble Head of Performance Marketing Seungbok Lee. “Based on insights from pre-order performance across key metrics like cost-per-tap, tap-through rates, and costs in different countries, we adjusted our regional target plans leading up to the launch and expanded focus to more markets than originally planned.”

Drive awareness and downloads with
multiple placements.

Closer to the game’s launch, the Netmarble team complemented search results campaigns with ads on the Today tab and Search tab, increasing their potential reach with gamers. With the prominent placement on the front page of the App Store, they maximized impressions, making their app some of the first content that people saw when they began their App Store journey. Search tab ads kept the game top of mind and influenced intent before players even searched. “Success with Apple Search Ads comes from looking at the overall impact, not just focusing on a single placement. We found that after running search results and Today tab campaigns together, we experienced a decrease in overall blended cost-per-acquisition,” says Lee.

 

After the official launch, the team at Netmarble increased budgets for search results, shifting to an always-on strategy to help them reach new audiences as well as capture strong intent for their brand and similar apps. “Thanks to these Apple Search Ads strategies at different stages of our launch and targeting different parts of the funnel, our game ranked as the number one most popular game in 78 countries during its first week on the App Store,” says Lee. “While we’ve had many successful titles, Solo Leveling became the fastest game to earn this honor.”

Boost performance with more relevant ads.

Based on performance insights from Apple Search Ads, the Netmarble team also consistently optimized ad relevancy by market. They created ad variations based on custom product pages set up in App Store Connect, aligning creative with keyword themes related to specific language nuances by market. The team also leveraged the game’s core visuals and guided users to a custom-designed product page that featured a continuous vertically scrolling format. This layout enhanced visual cohesion and ensured a seamless, immersive user journey, maximizing engagement from the initial click-through to the final interaction.

 

“Initially, we focused mainly on creating simple language variations for different regions. However, after receiving valuable insights into country-specific trends and user behavior, we began investing more effort into creating custom product pages tailored to the preferences of users in each market,” says Lee. “With ads across the App Store and custom product pages, we were able to create a compelling and uninterrupted brand experience that aligned closely with the game’s aesthetic and narrative.” The seamless vertical creative format led to 10x higher conversion rates compared to the default ad.

Company Snapshot

  • Netmarble
  • Games
  • Launched in 2000
  • Based in Seoul, South Korea
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